Partner Skills
299
This Pal's abilities are still being investigated.
Can be ridden to travel on water. This Pal’s Movement Speed increases by 5~25% for each other Fire or Water Pal in your party. (Excluding Ghangler Ignis)
Can be ridden. While in party, reduces shield regeneration delay by 30~60% and reduces damage taken by your shield by 65~80%. (Does not stack)
Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 20~40%. (Does not stack)
Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 30~50%. (Does not stack)
Can be ridden as a flying mount. Can rapidly fire a missile launcher while mounted.
Can be ridden as a flying mount. While flying, Movement Speed is increased. While in party, Dark Pals drop 40~80% more items when defeated. (Does not stack)
Can be ridden as a flying mount. While flying, Movement Speed is increased. While in party, player and party Pals take 15~30% less Fire damage and are immune to Burn. (Does not stack)
When activated, attacks targeted enemy with Aqua Gun. When this Pal uses Aqua Gun, it has a x1.1~2.5 damage multiplier. While in party, increases the player's Attack by 10~20%.
When activated, attacks targeted enemy with Spirit Fire. When this Pal uses Spirit Fire, it has a x1.1~2.5 damage multiplier. While in party, increases the player's Attack by 10~20%.
While in party, spheres home in on Pals, and carrying capacity increases by 300~600. (Does not stack)
While in party, increases Attack of Water Pals by 15~30%. (Does not stack) Sometimes drops Aquatic Pal Fluids when assigned to Ranch.
While in party, increases Attack of Ice Pals by 15~30%. (Does not stack) Sometimes drops Ice Organ when assigned to Ranch.
Can be ridden as a flying mount. This Pal's Attack increases by 4~8% for each other Dragon Pal in your party.
Can be ridden. While in your base, increases the egg production speed of Pals assigned to Breeding Farm by 20~50%. (Does not stack)
While in party, appears near the player. Automatically picks up nearby items.
While in party, appears near the player. Automatically picks up nearby items.
Sometimes drops Red Berries from its back when assigned to Ranch. While in party, restores 100~200 Pal’s Hunger to the Pal with the lowest Hunger every 5 minutes. (Does not stack)
While in party, increases the player's melee weapon damage by 10~35%. (Does not stack)
While in party, reduces the effects of gravity on the player, making them more floaty while jumping and falling. (Does not stack)
Can be ridden. While fighting together, 15~30% increased chance of encountering pals with the same Passive Skill as this Pal. (Excludes certain Passive Skills)
Sometimes drops Caramel Cotton Candy when assigned to Ranch. While at a base, reduces Hunger depletion rate of Base Pals by -25~-15%. (Does not stack)
Can be ridden as a flying mount. Increases the damage dealt to ores by 1100~3300%, and you can obtain 150~300% more Ore while mounted.
When activated, Wixen Noct changes the player's attack type to Dark and increases Attack by 30~50%.
Can be ridden. While mounted, changes the player’s attack type toDark and increases Attack by 5~20%.
Can be ridden as a flying mount. While mounted, changes the player's attack type to Dark, inflict Blind 2~6, increases Attack by 10~40%.
While in party, the amount of items obtained from using the Meat Cleaver increases by 100~200%. (Does not stack)
While at a base, increases the Kindling Work Suitability Level for all other Base Pals by +1. (Does not stack)
Can be ridden. While in party, the Pal fighting alongside you gradually loses Health in exchange for 40~80% Attack increase. (Does not stack)
Can be ridden. This Pal's Attack and Movement Speed increases by 2~6% for each other Neutral Pal in your party. When in party, recovers Health of the player and Party Pals by 0.15~0.75% per second. (Does not stack)
When activated, soothing blossoms restore the player's Health by 75~85%. While at a base, increases the Planting Work Suitability Level for all other Base Pals by +1. (Does not stack)
Can be ridden. While mounted, delivers crushing blows with a hammer forged from Ice.
When activated, attacks targeted enemy with Iaigiri. When this Pal uses Iaigiri, it has a x1.1~2.5 damage multiplier.
While in party, Fire Pals drop 40~80% more items when defeated. (Does not stack)
While in party, when the player attacks an enemy afflicted with Burn, the enemy explodes, dealing damage equal to 40~60% of the player's attack damage to nearby enemies. (Does not stack.)
When activated, Depresso chugs an entire energy drink, increasing its Movement Speed and Work Speed by 100~900%. Sometimes drops Venom Gland when assigned to Ranch.
Sometimes drops Cotton Candy when assigned to Ranch. While at a base, reduces Hunger depletion rate of Base Pals by -20~-10%. (Does not stack)
While in your party, generates a barrier around the player after 5 melee hits are landed within 5~9 seconds. (Does not stack)
While in party, Cattiva helps carry supplies, increasing the player's max carrying capacity by 100~200. (Does not stack)
Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by 15~30%.
While in party, increases Defense of Water Pals by 15~30%. (Does not stack)
While in party, the player's attacks inflict Electrify 2~6. (Does not stack)
Can be ridden to travel on water. While in party, makes it easier to fish up talented Pals. (Does not stack)
While at a base, increases the Medicine Production Work Suitability Level for all other Base Pals by +1. (Does not stack)
When activated, Tanzee will mercilessly fire an assault rifle at nearby enemies for a limited time.
Can be ridden. While in party, fishing minigames start with the capture gauge increased by 5~14%. Additionally, while the bars overlap, capture progress increases by 5~14%. (Does not stack)
While in party, when the player attacks an enemy afflicted with Electrify, the enemy discharges electricity, dealing damage equal to 40~60% of the player's attack damage to nearby enemies. (Does not stack.)
When activated, Tanzee Ignis will mercilessly fire a Fire assault rifle at nearby enemies for a limited time.
When activated, equips Jolthog Cryst to the player to be thrown at an enemy, causing an Ice explosion upon impact.
Can be ridden. This Pal's Defense and Movement Speed increase by 5~14% for each Melpaca in party.
Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice and increases Attack by 5~20%. This Pal’s Movement Speed increases by 5~25% for each other Ice Pal in your party. (Excluding Beakon Cryst)
Can be ridden. While in party, the player gains Heat Resistance +2. (Does not stack)
Can be ridden. When activated, Dualith Noct fires a powerful Dark laser from its right hand.
Can be ridden. While in party, fishing minigame begins with the capture gauge 7~17% higher than usual, and capture progress increases by 7~17% while the bars overlap. (Does not stack)
While at a base, increases the Generating Electricity Work Suitability Level for all other Base Pals by +1. (Does not stack)
While at a base, increases the Cooling Work Suitability Level for all other Base Pals by +1. (Does not stack)
When activated, attacks targeted enemy with Jumping Claw. When this Pal uses Jumping Claw, it has a x1.1~2.5 damage multiplier. While in party, increases the player's melee weapon attack speed by 15~30%. (Does not stack)
Can be ridden. Can double jump while mounted. When Twin Spears skill is activated, a Paladius in your party will appear and attack alongside you.
While in party, increases Attack of Dark Pals by 15~30%. (Does not stack)
Can be ridden as a flying mount. While in party, increases player's and Pals' damage to enemies afflicted with Blind by 50~65%. (Does not stack)